| Medium time
delays are those that are are between 20 ms. and 60 ms. |
| 1. With
medium and long delay, the comb filter cancellations due to
mixing the delayed and un-delayed signal are generally below
the frequency range of most instruments. |
| 2. For
midrange instruments without a lot of attack (like guitar
and vocal) the medium delay is long enough for the ear to
hear the direct and delayed signal as separate signals but
short enough so the two signals don't sound out of time with
each other. As a result, medium delays are used for
doubling effects. |
|
|
| Doubling
Effects |
| Hearing Repeats: |
| To hear a
sound "repeat" it is necessary to hear both the original sound
(not delayed) mixed with the delayed sound. The minimum delay that
will result in hearing two images varies to a great degree and is
primarily dependant on how percussive the original signal is. |
| Very
percussive instruments can have a "double hit" when the delay
time is about 5 ms. If you took a snare drum and listened 50/50 to
the direct and delayed sound with a 4 ms. setting, you would hear one
snare. If you increased the time to 8 ms. you would begin to hear a
"flam" (double-hit). |
| For a
rhythm electric guitar, you will begin to hear a double-hit at about 25
ms., and for a vocal at 30 - 35 ms. For instruments that have
practically no attack (like a violin) a double image may not be heard at
50 ms. |
| Reducing Double Hits |
| The primary
reason for doubling is to make the instrument's sound thicker and perhaps
wider. When a double (made with a medium delay) is panned identical
to the original signal, the instrument will sound thicker. If the
double is panned away from the original, the sound begins to have width
added to the thickening of the sound. |
| For many
instruments the "thickening" of the sound best occurs around the
40 ms. delay setting, however, many instruments will start to have a
double-hit with this delay time. On a vocal track, hard consonants
(such as "t", "p" and "s") will often
double-sound. On a guitar track, you will hear the pick sound
repeated. Reducing high-frequencies with an equalizer on the double
will usually reduce these sounds, allowing the longer delay settings to be
used for doubling. |
| Comb Filter Cancellation In Doubles |
| How long
you can make the delay time for doubling instruments depends on the point
at which you start to hear a double-hit, as discussed above. How
short you can make the delay time for doubling is determined by the
cancellation notches of the comb filter thinning-out the instrument's
sound. The minimum delay time will often be close to the point where
the third cancellation notch is at the lowest possible frequency that the
instrument can generate. Figure 1 shows the cancellation frequencies
caused by a comb filter for medium delay times. The first three
cancellation notices, the ones that are most apparent, are shown in the
chart. Figure 2 shows the lowest delay time that can usually be used
with the instrument for doubling without noticeable cancellation. |
|
Delay
Time |
Notch 1 |
Notch 2 |
Notch 3 |
|
20 ms. |
25 Hz |
75 Hz |
125 Hz |
|
25 ms. |
20 Hz |
60 Hz |
100 Hz |
|
30 ms. |
16.7 Hz |
50 Hz |
83.5 Hz |
|
40
ms. |
12.5 Hz |
37.5 Hz |
62.5 Hz |
|
50 ms. |
10 Hz |
30 Hz |
50 Hz |
|
60 ms. |
8.3 hz |
25 Hz |
41.7 Hz |
|
|
Figure 1 - Noticeable Comb Filter
Canceling Frequencies |
|
|
Delay
Time |
Notch 3 |
Instrument |
Lowest
Pitch |
|
20 ms. |
125 Hz |
Low
Male Vocal |
160 Hz |
|
30 ms. |
83.5 Hz |
Rhythm
Guitar |
80 Hz |
|
60 ms. |
41.7 Hz |
Bass
Guitar |
40 Hz |
|
|
Figure 2 - Minimum Delay for Least
Noticeable Comb Filter Canceling |
|
| If you are
using the minimum delay times for doubling and notice that the lowest
notes being sounded start to thin-out, you can put in a slight boost with
an equalizer at the "lowest pitch" setting given above. |
| Doppler Effect |
| The Doppler
Effect is the change in frequency that occurs to a delayed signal when the
delay time changes as a waveform is formed. Figure 3 shows a waveform sent
through a delay line with the delay time is smoothly increasing. The end
of the cycle is delayed longer than the beginning of the waveform giving
the effect of time being added to the cycle. The frequency of the waveform
at the output of the delay time would be lower. If the delay time were to
evenly decrease while the cycle was formed, the delayed signal would have
a higher frequency |
|

|
|
Figure 3 - Doppler Effect |
|
| If the
delay time decreases as the cycle is being formed, the result would be a
shortening of wavelength (a increase in perceived frequency).
|
| The Doppler
effect is commonly heard when a car whizzes by you. As the car is
approaching it's sound has a higher pitch because the wavelength is being
compressed by the car's changing position. As the car passes you and
speeds away, you will hear the pitch of the car's sound decrease because
the wavelength is being expanded by the car's changing position.
|
| Realistic Doubles With Slight Delay
Time Modulation:
|
| We
discussed the use of medium delay times to cause a double image. We
discussed the use of delay time modulation with short delays (to get
a flange effect) in part 5 of
this chapter. When a
mild amount of delay time modulation is used the second image varies
slightly in pitch and time making it much more distinguishable and
realistic. The up and down variation of pitch in the voice is called
vibrato and is naturally done by most singers. Care must be exercised with
the amount of modulation because with too much depth the pitch change will
be too great making the doubled vocal too far out of tune.
|
| Sometimes
a small amount of cancellation is apparent with medium delays. This effect
can be reduced with an output mix of 60% direct and 40% delay. |
| Figure
4 shows the front panel settings for a realistic vocal double. |
|

|
|
Figure 4 - Front Panel Settings For Realistic
Double |
|
| Pitch Change Programs: |
| The
delay time modulation used for doubling has delayed signal varying up and
down around the normal pitch. This is caused by the sine wave control
voltage of the LFO. Units can be designed, however, to create a
pitch change by using different LFO waveforms in the delay time
modulation. |
| Figure
5 shows a sawtooth waveform that first jumps up to maximum level and
gradually decreases to no level to form one cycle. When the LFO has a
sawtooth waveform, the delay time modulation causes the delay time to jump
to maximum, gradually decrease, jump to maximum, gradually decrease, over
and over. The listener "hears" the pitch of the delayed signal
as if the delay time was constantly decreasing. The delay output therefore
has a pitch-shift to a higher frequency. |
|

|
|
Figure 5 |
|
| A
similar waveform, called a Ramp Wave is shown in figure 6. With this wave
as an LFO signal controlling delay time modulation, the delay time is
always increasing, causing a pitch-shift of the delayed signal to a lower
frequency. |
|

|
|
Figure 6 |
|
| The
sudden delay time increase of the sawtooth waveform actually causes a
small portion of the wave to be removed. The sudden decrease of delay time
in the ramp wave causes a small portion of the waveform to be repeated
each cycle. These abrupt changes can cause the delayed signal to have
"glitches." Glitches cause the signal to have a mechanical,
machine-like quality to them. Many delay effects units with pitch change
programs modify the Ramp and Sawtooth waveform to round out the sudden
changes in delay time and give a more natural signal as shown in figure
4-12. |
|

|
|
Figure 7 |
|
| The
delay times used for pitch change are usually short (5 - 10 ms.) and the
unit puts out the delayed signal only. Mixing the pitch-shifted delay
signal with the direct signal does not, however, cause any type of phase
cancellation. A slight pitch change used with a double image can create a
fatter sound. |
| Thick Vocal Doubles
With Pitch Change: |
| When
pitch change programs are used to alter an vocal or instrument's pitch,
short time delays are used. When a pitch change is used with medium
delay times, a double with a different pitch will be generated. A
trick used to thicken a vocal performance is to create a double image that
has a a "detuning" of about 3 cents (3% of one semi-tone).
This very small pitch change adds dimension to the vocals called
thickening. Usually delay times around 20 ms. are used. |
| Synthesizer
manufacturers often provide a thickening of instrument sounds using a
delay time around 15 ms. This effect is called "chorusing"
and the sound starts to take on the nature of a mild flange. |
| Chorusing: |
| Delay
devices with a Chorusing sound are based around a delay line setting that
is half-way between the typical parameter settings used for a dramatic
flange and a realistic double, as shown in the following chart. |
|
|
Dramatic
Flange |
Realistic
Double |
Chorus |
|
Delay Time |
10 ms |
40 ms |
15 - 25 ms |
|
Modulation |
100 % |
20% |
40 - 60% |
|
Feedback |
40 - 50% |
0 |
20 - 25% |
|
|
Figure 8 - Comparing Parameter Values |
|
| The
Chorus effect will be obtained with multiple (usually 4 - 6) delay lines,
each one referred to as a "voice" The effect has a
bigness to it but it couldn't really be described as the very natural
sound of many voices (a chorus of voices). |
Copyright 2001, Robert
Dennis, ALL RIGHTS RESERVED |